You blow through the wind, majestically
# [[Remedy acidic soils]]
# [[Become a pile again|Stay as pile]]Ok, you're a pile of ash
# [[Blow in wind]]
# [[Remedy acidic soils]]
# [[Stay as pile]]<<silently>>\
<<set $image to "img/Fire.png">>
<</silently>>\
The climate crisis deepens
You and your woodland camp is consumed by a ''wildfire''
# [[Emerge from the flames]]
# [[Remain a pile of ash]]You'll just be some ash and that's it
Are you sure?
# [[Definitely remain ash]]
# [[Emerge from the flames]]You remain as a pile, for a while
# [[Blow in wind]]
# [[Remedy acidic soils]]
# [[Stay as pile]]<<silently>>\
<<set $image to "img/pony-zombie.png">>
<</silently>>\
Staff morale is ''<<print $approval>>%''
<<approval>>
Due to ''low morale'', the ''staff'' don't want to help
# [[Fire some staff|Fire workforce]]
# [[Fight undead horse alone]]
# [[Divest from fossil fuel industry|Fossil Fuel Policy][$invincible to true]]<<silently>>\
<<set $image to "img/Child.png">>
<</silently>>\
The crying child explains to the board the impact of the climate crisis on future generations...
# [[It works!|Good End]]<<silently>>\
<<set $image to "img/Child.png">>
<</silently>>\
<<type 20ms none>>\
The first game they play is called ''Asset Manager Quest''
This brings up the whole climate crisis thing again
The ''child'' resumes ''crying''
# <<if not hasVisited("Buy child pony")>>[[Buy child pony]]<<else>>[[Buy another pony|Buy child pony]]<</if>>
# [[Go back for more pastries]]
# [[Implement fossil fuel exclusion policy|Fossil Fuel Policy][$invincible to true]]
<</type>>\<<silently>>\
<<set $image to "img/pony-zombie.png">>
<</silently>>\
Your fists are no match for its undead hooves
# [[Go to Asset Manager Heaven|Fly to the celestial realm]]<<silently>>\
<<set $image to "img/Child.png">>
<<set $child to true>>
<</silently>>\
!!CRYING CHILD UNLOCKED!
The ''crying child'' seems to be upset
It might be worried about its ''future on earth''
# [[Buy child Nintendo Switch]]
# [[Buy child pony]]
# [[Implement fossil fuel exclusion policy|Fossil Fuel Policy][$invincible to true]]<<silently>>\
<<set $image to "img/Pony-dead.png">>
<</silently>>\
It's a beautiful summer's day
Thanks to the climate crisis, $pony dies from heat exhaustion.
Your ''child'' is now ''crying'' again
# [[Resurrect pony][$undead to true]]
# [[Buy child Nintendo Switch]]
# [[Implement fossil fuel exclusion policy|Fossil Fuel Policy][$invincible to true]]<<silently>>\
<<set $image to "img/pony-zombie.png">>
<</silently>>\
<<type 20ms none>>\
You agree to help a necromancer manage their financial assets on the side
They resurrect $pony
Undead $pony comes for your family
# [[Fight undead horse alone]]
# [[Ask staff for help with horse problem]]
<</type>>\!!CELESTIAL REALM UNLOCKED!
God resurrects you<<set $god to true>>
Your experience of the fragility of life readjusts your priorities
# [[Return to implement fossil fuel exclusion policy|Fossil Fuel Policy][$invincible to true]]<<silently>>\
<<set $image to "img/Wings-flight.png">>
<</silently>>\
Angels fill the board room...
Using divine light, they show the board the impacts of the climate crisis
# [[It works!|Good End]]<<silently>>\
<<set $invincible to false>>
<<set $image to "img/Board.png">>
<</silently>>\
!FINAL BOSS
The board calls you into a meeting room
"A policy against fossil fuel bonds? How dare you put the polar bears before our short term profits???"<span id="tip"><br><br>''TIP: [[Start again|Intro]] and unlock more defences''</span>
# [[Mention economic benefits]]
# [[Mention severity of climate crisis]]
# [[Mention company risk modelling|Risk]]
# <<if $league>>[[Summon League]]<<else>><span class="locked">Option Locked</span><</if>>
# <<if $nature>>[[Use profound understanding of nature]]<<else>><span class="locked">Option Locked</span><</if>>
# <<if $god>>[[Call on celestial realm]]<<else>><span class="locked">Option Locked</span><</if>>
# <<if $child>>[[Bring crying child to work]]<<else>><span class="locked">Option Locked</span><</if>>
# <<if $phoenix>>[[Using phoenix magic]]<<else>><span class="locked">Option Locked</span><</if>>
# <<if $pastry>>[[Make everyone pastries]]<<else>><span class="locked">Option Locked</span><</if>>
# <<if $shorts>>[[Show them your shorts]]<<else>><span class="locked">Option Locked</span><</if>>
<script>
$(document).one(':passagedisplay', function() {
let listItems = document.querySelectorAll("ol li");
let parent = listItems[0].parentNode;
let unlocked = Array.from(listItems).filter(el => !el.querySelector('.locked'));
let locked = Array.from(listItems).filter(el => el.querySelector('.locked'));
// Clear the parent container
parent.innerHTML = '';
// Append unlocked elements first, then locked elements
unlocked.forEach(el => parent.appendChild(el));
locked.forEach(el => parent.appendChild(el));
});
</script><<silently>>\
<<set $image to "img/Lannan.png">>
<</silently>>\
The pastries are a hit
While Douglas is distracted you implement the fossil fuel exclusion policy
# [[It works!|Good End]]<<silently>>\
<<set $image to "img/Coins.png">>
<</silently>>\
<<type 20ms none>>\
You demonstrate to Chairman Sir Douglas Flint how your assets will become stuck in fossil fuels
...as the world moves on to renewables
# [[It works!|Good End]]
<</type>>\<<set $image to "img/Fire.png">>\
<<type 20ms none>>\
You bring up findings from the IPCC and IEA that shows new fossil fuel projects are incompatible with limiting warming to 1.5c
However, existing reserves could be used in the long transition to renewables...
# [[It works!|Good End]]
<</type>>\<<type 20ms none>>\
You show Chairman Sir Douglas Flint the company's climate scenario modelling
Including how it's to be based on wildly optimistic estimates of how the economy would hold up in a warmer world
# [[It works!|Good End]]
<</type>>\The League of Asset Managers kidnap the board and convince them to join
Everyone gets a cloak
# [[It works!|Good End]]God sends you to the Asset Manager Underworld.
Apparently the fires burn from fossil fuels $company invested in
The fires are hot.
<<include "CTA">>You take the board on an away day to the woods
...and show them the interconnectedness of the natural world
# [[It works!|Good End]]You spread your fiery wings and cast a spell of persuasion
# [[It works!|Good End]]The moral lesson portal closes behind you
Your relationship with your grandchild is ruined
But for those back in the present day, there's still hope
Help us get abrdn's board to beat Asset Manager Quest
<<include "CTA">>!GAME OVER!
The soil beneath you loses its ''acidity''
You grow into a stinging nettle
But for the next CEO, it doens't have to be this way
Help us get abrdn's board to beat Asset Manager Quest
<<include "CTA">>$company fires you
You are no longer an asset manager CEO
But perhaps your successor can turn things around…
Help us get abrdn's board to play Asset Manager Quest
<<include "CTA">><<silently>>\
<<set $image to "img/Wings-1.png">>
<</silently>>\
<<if $evadeGod == true>>God uses his God magic to return you to his office<<else>>You sit down in a chair in God's cloudy office<</if>>
The almighty one is pacing back and forth, furiously stroking their wispy beard
''Defend your place in heaven''
# [[Mention company's tree planting|Unhappy God][$answer to "More trees?"]]
# [[Mention company's double-sided photo-copying|Unhappy God][$answer to "Double-sided photocopying?"]]<<silently>>\
<<set $image to "img/Wings-1.png">>
<</silently>>\
You're kicking back with the angels in Asset Manager heaven
God calls you into his office to talk about $company's coal policy.
It seems going to ''heaven'' might have been a clerical error
# [[Give God the slip, go cloud surfing|Face reckoning by almighty power][$evadeGod to true]]
# [[Face reckoning by almighty power][$evadeGod to false]]<<silently>>\
<<set $image to "img/Wings-1.png">>
<</silently>>\
"$answer"
God picks up the phone and starts to dial 666
It's the devil's number...
# [[Ask for second chance on earth|Resurrect]]
# [[Accept fate|Underworld]]You return with more violence
They respond with compassion
"What are you so afraid of?"
# [[I'm afraid of success|Disciples respond]]
# [[I'm afraid to be loved|Disciples respond]]
# [[I'm afraid of your weird Asset Management cult|Disciples respond]]The Ghost of Asset Management Future taps you on the shoulder and startles you
"Why are you running?"
# [[I'm afraid of success|Ghost responds]]
# [[I'm afraid to be loved|Ghost responds]]
# [[I'm afraid of ghosts|Ghost responds]]<<silently>>\
<<set $image to "img/League.png">>
<</silently>>\
<<type 20ms none>>\
People jump out the ''mysterious van'' and bag you
You wake up in a ''candlelit'' room, surrounded by cloaked figures.
"Welcome... to the League of Asset Managers" they chant in unison
# [[The who?|League Short]]
# [[Let me go! I've got financial assets to manage|League Short]]
<</type>>\The ghost manager nods understandingly
"It's good you can be honest with yourself"
"But you must know the consequences of your choices"
The ghost opens a ''moral lesson portal''
# [[Enter portal, receive moral lesson|Vision of Future]]
# [[Skip lesson, join league|Join League]]<<silently>>\
<<set $image to "img/League.png">>
<</silently>>\
!!LEAGUE OF ASSET MANAGERS UNLOCKED!
The league hands you a cloak adorned with their crest
"It's super comfy. I wear mine to bed" <<set $league to true>>
# [[Question cloak's appropriateness|Question cloak]]
# [[Implement fossil fuel exclusion policy|Fossil Fuel Policy][$league to true]]<<silently>>\
<<set $image to "img/Karate.png">>
<</silently>>\
Pow, pow
The black belt Asset Managers floor you with their martial prowess
You wish you'd worn a more loose fitting suit
# [[Escape to basement]]
# [[Continue getting arse kicked]]
# [[Surrender and join the League|Join League]]<<silently>>\
<<set $image to "img/League.png">>
<</silently>>\
"''The League'' is a secret society of asset managers…
…who use their assets for good, not for evil"
"We think you have great potential…"
# [[Join league, stop funding fossil fuels|Join League]]
# [[Untie wrist restraints, throw candle|Untie wrist restraints]]The League gives you a silent, cold stare
Pressure is mounting in the room
# [[Implement fossil fuel exclusion policy|Fossil Fuel Policy][$invincible to true]]"Oh, ok..."
Your grandchild leaves the room to play with his new water desalination device
# [[Return to reality, join League|Join League]]
# [[Stay in horrible future, end game|Bad End]]<<silently>>\
<<set $image to "img/Fire.png">>
<</silently>>\
<<type 20ms none>>\
The candle causes ''fire'' and ''commotion'', letting you escape into the hall.
Blocking the exit are ''black belt disciples'' of the League of Asset Managers
<</type>>\
# [[Karate kick|Karate fail]]
# [[Karate punch|Karate fail]]
# [[Escape to basement]]It's Christmas eve, thirty years in the future. Large parts of the globe are currently uninhabitable
You're about to sing a Mariah Carey song, but your grandchild interrupts, with tearful eyes.
"You did everything you could to stop the climate crisis... didn't you?"
# [[Return to reality, join League|Join League]]
# [[Tell grandchild you invested in fossil fuel expansion in line with your company's risk assessments|Sorry Kid]]You enter combat with the game's creators, who go by the name ''Serious People''
# <a href="https://olifro.st">Punch Oli Frost<br>(Words, Web, Music)</a>
# <a href="https://www.mandrews.studio">Kick Mike Andrews<br>(Design)</a>
# <a href="https://www.linkedin.com/in/ruth-newton-86549873/">Tackle Ruth Newton<br>(Producer)</a>
# <a href="https://www.linkedin.com/in/jamieinman/">Throw Jamie Inman<br>(Campaign Director)</a>
# <a href="https://www.linkedin.com/in/thomjames/">Wrestle Thom James<br>(Digital Strategy)</a>
# <a href="https://seriouspeople.co">Serious People</a>
<<if $alive>><<link "Return to game" $return>><</link>><<else>>[[Restart game|Intro][state.restart()]]<</if>>!A True Story <span class="nobr">of Asset</span> Mismanagement
''abrdn'' is a real (poorly named) company that is investing over $3.6 billion in bonds issued by fossil fuel expansionists.
It's one of the few European asset managers that still hasn’t published a coal exclusion policy, and is overall the 4th most exposed asset manager to fossil fuel bonds.
Nice stats! But what's that mean?
For life on earth, it's a problem. Research shows that new fossil fuel developments are incompatible with keeping warming <span class="nobr">under 1.5c.</span>
For business it's not good either – it's exposing abrdn to both financial and <span class="nobr">legal risk.</span>
As the world moves on to renewables, abrdn's assets could become stranded in fossil fuels.
But following a disastrous rebrand, company layoffs, and falling stocks, the new CEO has an opportunity to turn their fortunes around.
If you can do it, they can too...
<<if $alive>>\
# <<link "Return to game" $return>><</link>>
<<else>>\
#[[Restart game|Intro][state.restart()]]
<</if>>\
Learn more about the <a class="nobr" href="https://toxicbonds.org">Toxic Bonds Network</a><<silently>>\
<<set $image to "img/Approval-down-2.png">>
<</silently>>\
The media bullies bully you over your bullying accusation
Staff morale drops to ''<<print $approval>>%''
<<approval>>
Your ''kids'' ask if you can pick them up from school a couple of streets from the gate, to avoid them ''embarrassment''
# [[Do another rebrand]]
# [[Implement Casual Fridays|It's time for casual Fridays]]
# [[Implement fossil fuel exclusion policy|Fossil Fuel Policy][$invincible to true]]<<silently>>\
<<set $image to "img/Approval-down-1.png">>
<</silently>>\
Staff morale drops to ''<<print $approval>>%''
<<approval>>
Your secretary starts getting your ''lunch order'' wrong, quite likely on purpose
Drastic action is needed to get your ''sandwiches'' back on track
# [[It's time for a rebrand|Rebrand]]
# [[It's time for casual Fridays]]
# [[It's time to sell all of abrdn’s coal, oil and gas bonds|Fossil Fuel Policy][$invincible to true]]<<type 20ms none>>\
The share price of $company has fallen fast due to stranded assets in fossil fuels
You aggressively buy shares and take back control
<<if $pastry>>\
Using your pastry profits...
<</if>>\
<<if not hasVisited("Give Bonus")>>\
# [[Divest from the fossil fuel industry|Fossil Fuel Policy][$invincible to true]]
# [[Give yourself a massive bonus|Give Bonus][$approval to 12]]
# [[Make lots of staff redundant|Fire workforce]]
<<else>>\
# [[Divest from the fossil fuel industry|Fossil Fuel Policy][$invincible to true]]
# [[Get back to firing workforce|Fire workforce][$approval to 12]]
<</if>>\
<</type>>\£800,000 is deposited in your account, and staff morale drops to ''<<print $approval>>%''
<<approval>>
Staff stop looping you into funny email threads.
However, the sun's out and it seems like a great day to...
# [[Go clothes shopping|Go shopping]]
# [[Go chair shopping|Chair shopping]]
# [[Think about the impacts fossil fuel bonds have on all our futures|Fossil Fuel Policy][$invincible to true]]<<silently>>\
<<set $image to "img/Office.png">>
<<set $approval to 12>>
<</silently>>\
Back in your office you find a moment's peace surveying Edinburgh's skyline
You ponder a brighter future at $company
A way to change its reputation... a way to start a conversation...
# [[Make loads of redundancies|Fire workforce]]
# [[Give yourself a massive bonus|Give Bonus]]
# [[Divest from fossil fuel industry|Fossil Fuel Policy][$invincible to true]]!!SHORTS REMOVED!
You return to the office, fully trousered<<set $shorts to false>>
But now everyone has gone to the pub
Without you...
Staff morale drops to ''<<print $approval>>%''
<<approval>>
# [[It's time for a rebrand|Rebrand]]
# [[It's time to sell all of our coal, oil and gas bonds|Fossil Fuel Policy][$invincible to true]]<<silently>>\
<<set $image to "img/shorts-tie-shirt-2.png">>
<</silently>>\
!!SHORTS UNLOCKED!
<<set $shorts to true>>On the first ''Casual Friday'' you wear shorts
It's clearly not shorts weather, and everybody laughs at you
# [[Wear shorts with confidence]]
# [[Go home to get changed]]
# [[Implement a policy against fossil fuels|Fossil Fuel Policy][$invincible to true]]<<silently>>\
<<set $image to "img/Approval-down-2.png">>
<</silently>>\
The ''<<print $company>>'' rebrand does not go well
Staff morale drops to ''<<print $approval>>%''
<<approval>>
The ''media bullies'' have started making satirical cartoons <span class="nb">about you</span>
# [[Accuse media bullies of bullying]]
# [[Give yourself a massive bonus|Give Bonus]]
# [[Implement fossil fuel exclusion policy|Fossil Fuel Policy][$invincible to true]]
<<script>>gtag('event', 'rename', {
'event_category': 'abrdn',
'event_label': State.variables.company
});<</script>>\<<silently>>\
<<set $image to "img/shorts-tie-shirt-2.png">>
<</silently>>\
You put your leg up on the chair, confidently displaying your casual shorts
While Chairman Sir Douglas Flint is distracted by your legs, you implement the fossil fuel exclusion policy
# [[It works!|Good End]]<<silently>>\
<<set $image to "img/Stranded-Assets.png">>
<</silently>>\
Years pass and your assets in fossil fuels have become stranded as the market moves on to renewables
''Abrdn'' is nicknamed ''Abrdoomed''
# [[Sell fossil fuel bonds at huge loss|Sell loss]]You sell off the staff's Bloomberg terminals
The new computers are slow, and staff morale drops to ''<<print $approval>>%''
Whenever you approach the water cooler, staff abruptly leave with half full glasses.
<<approval>>
<<if not hasVisited("Fire workforce")>>\
# [[Make loads of people redundant|Fire workforce]]
# [[Buy yourself a big chair|Chair shopping]]
# [[Deny debt to coal, oil and gas companies|Fossil Fuel Policy]]
<<else>>\
# [[Give yourself a massive bonus|Give Bonus]]
# [[Buy yourself a big chair|Chair shopping]]
# [[Deny debt to coal, oil and gas companies|Fossil Fuel Policy]]
<</if>>\<<silently>>\
<<set $image to "img/Office.png">>
<</silently>>\
You're about to beat your ''high score'' when ''Tracy Hahn'' from HR interrupts
Staff morale is at ''<<print $approval>>%''
<<approval>>
''But maybe you can fix that...''
# [[Make loads of redundancies|Fire workforce]]
# [[Give yourself a massive bonus|Give Bonus]]
# [[Divest from fossil fuel industry|Fossil Fuel Policy][$invincible to true]]<<silently>>\
<<set $image to "img/Approval-down-2.png">>
<</silently>>\
Staff have to keep little mason jars on their desks with their own tea bags
It saves around £180.33 per year, but staff morale drops to ''<<print $approval>>%''
<<approval>>
<<if not hasVisited("Fire workforce")>>\
# [[Make loads of people redundant|Fire workforce]]
# [[Start selling staff's computers]]
# [[Deny debt to coal, oil and gas companies|Fossil Fuel Policy]]
<<else>>\
# [[Give yourself a massive bonus|Give Bonus]]
# [[Start selling staff's computers]]
# [[Deny debt to coal, oil and gas companies|Fossil Fuel Policy]]
<</if>>\<<silently>>\
<<set $image to "img/shorts-tie-shirt-sad.png">>
<</silently>>\
It doesn't work.
Staff morale drops to ''<<print $approval>>%''
<<approval>>
People continue laughing at your legs
# [[Make staff pay for their own tea bags|Tea bags]]
# [[Sell coal, oil and gas bonds|Fossil Fuel Policy][$invincible to true]]<<silently>>\
<<set $image to "img/Approval-down-3.png">>
<<set $alive to false>><<set $approval to 1>>
<</silently>>\
''Staff morale'' is too low
Chairman Sir Douglas Flint pulls you into his office
He wants to know your vision for abrdn
<<if $nature>>\
# [[Stop investing in fossil fuels|Fossil Fuel Policy][$invincible to true]]
# [[Keep investing in fossil fuels|Sigh, with regret]]
<<else>>\
# [[Stop investing in fossil fuels|Fossil Fuel Policy][$invincible to true]]
# [[Keep investing in fossil fuels|Sigh, with regret]]
# [[Quit job, go live in forest|Life after office]]
<</if>><<silently>>\
<<set $image to "img/Pastry-chef.png">>
<<set $pastry to true>>
<</silently>>\
!!PASTRY TALENT UNLOCKED
Three years pass...
You now make croissants full time, which is lovely
But besides rebranding the bakery Lannan as Lnnnn...
You haven't done much<<set $pastry to true>>
# [[Go get your job back|Get job back]]
# [[Put your passion into pastry|Passion into pastry]]<<set $image to "img/Bird therapist.png">>\
<<type 20ms none>>\
Was $pastry really the right choice?
Perhaps it wasn't ambitious enough
The bird offers no answers or help
<<if not hasVisited("Discuss storm")>>\
# [[Discuss annoying storm|Discuss storm]]
# [[Discuss climate crisis]]
<<else>>\
# [[Discuss climate crisis]]
<</if>>\
<</type>>\<<set $image to "img/Bird therapist.png">>\
<<type 20ms none>>\
You blame your defeat on the gale-force winds, making no mention of the climate crisis that made them more likely
The bird offers no answers or help
<<if not hasVisited("Discuss pastry")>>\
# [[Discuss choice of pastry|Discuss pastry]]
# [[Discuss climate crisis]]
<<else>>\
# [[Discuss climate crisis]]
<</if>>\
<</type>>\<<silently>>\
<<set $image to "img/Lannan.png">>
<</silently>>\
<<type 20ms none>>\
Yeah, who needs penguins anyway.
You pass a ''mysterious van'' on your way to the Lannan bakery
As you finish your flaky ''croissant'', your partner calls
One of your children just learned how bad the climate crisis is and is ''crying''
# [[Go home to crying child]]
# [[Go get more pastries|Go back for more pastries]]
# [[Go check mysterious van|Get kidnapped]]
<</type>>The hipster pastry shop lady raises her eyebrow inquisitively
"Another pastry? I'm afraid we're sold out."
"The instability of gas prices has made us more conservative in how often we use the croissant oven"
# [[Stop investing in coal, oil and gas|Fossil Fuel Policy]]
# [[Stop asking for pastries|Go back to the office]]
# [[Become a pastry chef]]<<silently>>\
<<set $image to "img/Pastry-chef.png">>
<</silently>>\
<<set _name to "", $pastry to "Cinnamon Swirl">>\
<<type 20ms none>>\
After years of training, you reach the final of the World Pastry Championships
You're up against your bitter rival Larry, another ex-asset manager
''What will you bake?''
<<textbox "_name" $pastry>>
# <<link "Choose Pastry">><<set _name to _name.trim()>><<set $pastry to _name>><<goto "Pastry Championships">><</link>>
# [[Switch to Apple Strudel|Pastry Championships][$pastry to "Apple Strudel"]]
# [[Switch to Baklava|Pastry Championships][$pastry to "Baklava"]]
<</type>>\<<silently>>\
<<set $image to "img/Pastry-chef.png">>
<</silently>>\
<<type 20ms none>>\
The contest is interrupted by gale-force winds
Your $pastry is blown out of your hands
The skies of Edinburgh are filled with baked goods
Maybe the pastry business wasn't for you...
# [[Go get your job back|Get job back]]
# [[Go live in nature|Life after pastry]]
<</type>>\<<silently>>\
<<set $image to "img/YOU WIN.png">>
<<set $notherapy to true>>\
<</silently>>\
<<type 15ms none>>\
Your fellow asset managers sing songs about you, praising <span class="nobr">your leadership</span>
''$company'' gets its reputation back on track with a ''policy to stop investing in coal, oil and gas bonds''
While the world transitions to cleaner, cheaper, safer <span class="nobr">renewable energy</span>
Too easy? <<link "Start again" $return>><</link>> and make a different choice
# <<link "Restart game" $return>><</link>>
<</type>>\<<silently>>\
<<setvariables>>
<</silently>>\
<<type 20ms start 2s none>>\
You are the new CEO of ''$company'' asset management
Your company is stuck in the past, putting billions into fossil fuels
One day, a ''thought'' arrives
"Maybe we should... <br class="optional-br">not do that?"
# [[Ignore thought, go get pastries|Get pastries]]
# [[Ignore thought, play minesweeper|Stay in office]]
# [[Listen to thought, stop funding fossil fuels|Quick End]]
<</type>>\<<silently>>\
<<set $image to "img/Sad Manager.png">>
<<set $notherapy to true>>\
<</silently>>\
The hate dodges.
Emotional capacity at ''250%''
You collapse due to too many emotions.
# [[Go live in nature|Go to live in nature]]
# [[Go clubbing]]Staff morale drops to ''<<print $approval>>%
<<approval>>
The chair is comfy, but you're uncomfortable
You feel sad somehow
# [[Explore the sadness|Explore the sadness]]
# [[Push the sadness down]]<<silently>>\
<<set $image to "img/Stephen-chair.png">>
<</silently>>\
The $clothes is comfy, but you're uncomfortable
You feel sad somehow
# [[Explore the sadness|Explore the sadness]]
# [[Push the sadness down]]<<silently>>\
<<set $image to "img/Stephen-chair.png">>
<</silently>>\
You arrive in a stylish, office chair showroom
The choice is overwhelming
But you feel empowered by possibilities of having lots of money
# [[Sit on big leather chair|Chair room][$clothes to "big leather chair"]]
# [[Sit on big ergonomic chair|Chair room][$clothes to "big ergonomic chair"]]
# [[Sit on humble chair|Chair room][$clothes to "humble chair"]]<<silently>>\
<<set $image to "img/Sad Manager.png">>
<</silently>>\
In the changing room mirror, you like what you see
The $clothes is a perfect fit for your supple asset managing body
But in your eyes, there's a sadness
# [[Explore the sadness|Explore the sadness]]
# [[Push the sadness down]]<<silently>>\
<<set $image to "img/Sad Manager.png">>
<<set $notherapy to true>>\
<</silently>>\
You care for the future of life on earth...
But fund the destruction of it...
The emotion becomes ''too much''
# [[Go to live in nature|Spend more time in forest]]<<set $notherapy to true>>\
<span class="drunk">
It's 3AM when you finally leave the sticky dance floor at ''Gari's''
A wise owl, that maybe isn't real, perches on a bollard.
You feel like opening up to it</span>
# [[Discuss childhood]]
# [[Discuss what you bought in the mall|Discuss clothes]]
# [[Discuss climate crisis]]<<type 20ms none>>\
You arrive at one of Edinburgh's great shopping malls
Madonna's "Material Girl" plays on the mall radio
You feel empowered by possibilities of having lots of money
# [[Try on plain white oxford shirts|Dressing Room][$clothes to "white oxford shirt"]]
# [[Try on plain blue oxford shirts|Dressing Room][$clothes to "blue oxford shirt"]]
# [[Try on funky tie|Dressing Room][$clothes to "funky tie"]]
<</type>>\The anger leads to hate
The hate turns on you
Emotional capacity at ''125%''
# [[Attack the hate]]
# [[Explore self-hate|Explore the sadness]]<<silently>>\
<<set $image to "img/Sad Manager.png">>
<<set $notherapy to true>>\
<</silently>>\
The fear leads to panic
It gets more panicky
Emotional capacity at ''75%''
# [[Push panic down]]
# [[Explore emotions|Explore the sadness]]<<silently>>\
<<set $image to "img/Sad Manager.png">>
<<set $notherapy to true>>\
<</silently>>\
The panic leads to anger.
It gets more angry.
Emotional capacity at ''95%''
# [[Push anger down]]
# [[Explore emotions|Explore the sadness]]<<silently>>\
<<set $image to "img/Sad Manager.png">>
<</silently>>\
The sadness turns into objectless fear
It gets more fearful.
Emotional capacity at ''50%''
# [[Push fear down]]
# [[Explore the fear|Explore the sadness]]<<silently>>\
<<set $image to "img/Sad Manager.png">>
<</silently>>\
The sadness doesn't want to be pushed down
It gets more sad
Emotional capacity at ''40%''
# [[Keep trying to push sadness down|Push the sadness down more]]
# [[Explore the sadness]]"It's good you can be honest with yourself"
"But you must understand the consequences of the choices you're making"
The disciples open a ''moral lesson portal''
# [[Enter portal, receive moral lesson|Vision of Future]]
# [[Skip lesson, join league|Join League]]<<set $image to "img/Bird therapist.png">>\
You recall a day the playground bullies laughed, and you cried
The day you wore socks with the days of the week written on them
The bird offers no answers or help
<<if not hasVisited("Discuss clothes")>>\
# [[Discuss your mall purchases|Discuss clothes]]
# [[Discuss climate crisis]]
<<else>>\
# [[Discuss climate crisis]]
<</if>>\<<cacheaudio "bird" "sound/bird-1.mp3">>\
<<audio "bird" play volume 0.2>>\
<<set $image to "img/Bird therapist.png">>\
You care about the future of the planet
Yet you funded the destruction of it
The disparity between belief and action dawns on you
The ''bird'' chirps appreciatively
# [[Learn more from nature|Spend more time in forest]]
# [[Go get your job back|Get job back]]<<set $image to "img/Bird therapist.png">>\
You explore your emotional connection to the $clothes
The bird offers no answers or help
<<if not hasVisited("Discuss childhood")>>\
# [[Discuss your childhood|Discuss childhood]]
# [[Discuss climate crisis]]
<<else>>\
# [[Discuss climate crisis]]
<</if>>\You complain about the media bullying you
The bird points out you bully the planet every day
Fair enough…
<<if not hasVisited("Discuss staff bullying")>>\
# [[Discuss staff bullying]]
# [[Discuss climate crisis]]
<<else>>\
# [[Discuss climate crisis]]
<</if>>\You complain about your staff bullying you
The bird points out you bully the planet every day
Fair enough…
<<if not hasVisited("Discuss media bullying")>>\
# [[Discuss media bullying]]
# [[Discuss climate crisis]]
<<else>>\
# [[Discuss climate crisis]]
<</if>>\<<silently>>\
<<set $image to "img/Phoenix.png">>
<</silently>>\
<<type 20ms none>>\
You are reborn, not as an asset manager
But as a magical phoenix asset manager
You go flying and stuff <<set $phoenix to true>>
!!PHOENIX MAGIC UNLOCKED!
# [[Confront company about fossil fuel policy|Fossil Fuel Policy][$invincible to true]]
<</type>>\<<set $image to "img/Bird therapist.png">>\
<<type 20ms none>>\
It's another day out in the Scottish forest
You discuss your emotions with your therapist...
…who happens to a bird
# [[Discuss childhood]]
# [[Discuss recent purchases|Discuss clothes]]
# [[Discuss climate crisis]]
<</type>>\<<set $image to "img/Bird therapist.png">>\
<<type 20ms none>>\
It's another day out in the Scottish forest
You discuss your failed asset managing career with your therapist
…who happens to be a bird
# [[Discuss media bullying]]
# [[Discuss staff bullying]]
# [[Discuss climate crisis]]
<</type>>\<<set $image to "img/Bird therapist.png">>\
<<type 20ms none>>\
It's another day out in the Scottish forest
You discuss your defeat in the Pastry Championships with your therapist
…who happens to be a bird
# [[Discuss your choice of pastry|Discuss pastry]]
# [[Discuss annoying storm|Discuss storm]]
# [[Discuss climate crisis]]
<</type>>\<<set $image to "img/trees.png">>\
<<type 20ms none>>\
<<if $notherapy>>\
You go to live in the Scottish forest, and come to see the natural world differently
<<else>>\
In the years that pass out in the forest, you come to see the natural world differently
<</if>>\
Instead of an asset to be traded
You see yourself as part of it
!!Understanding of natural world unlocked!<<set $nature to true>>
# [[Go get your job back|Get job back]]
# [[Keep living in forest]]
<</type>>\Nothing to see here
<<return>><<for _p range Story.lookupWith(p => p)>>
<<link _p.title _p.title>><</link>>
<</for>><<if _tags.includes("ending")>>\
[[Restart game|Intro][state.restart()]]
<</if>>\<<silently>>\
<<set _tags to tags()>>
<<if _tags.includes("ending")>>
<<set $alive to false>>
<</if>>
<</silently>>\
<<if _tags.includes("ending")>>\
<<set $alive to false>>\
<<set $image to "img/GAME OVER 2.png">>\
<</if>>\
<<if _tags.includes("down")>>\
<<set $approval to $approval - 3>>\
<</if>>\
<<silently>>\
<<if _tags.includes("ending")>>
<<cacheaudio "fail" "sound/fail.mp3">>\
<<audio ":playing:not(:ui)" fadeoverto 1 0>>
<<audio "fail" play>>\
<<elseif _tags.includes("intro")>>
<<audio "load" play volume 0.2>>
<<elseif _tags.includes("win")>>
<<audio "win" play volume 0.2>>
<<elseif _tags.includes("item")>>
<<audio "win" play>>
<<elseif _tags.includes("beep")>>
<<audio "select" play>>
<<elseif _tags.includes("owl")>>
<<cacheaudio "owl" "sound/owl.wav">>
<<audio "owl" play volume 0.2>>
<<elseif _tags.includes("mystery")>>
<<audio "mystery" play>>
<<elseif _tags.includes("forest")>>
<<cacheaudio "forest" "sound/forest.mp3">>
<<audio "forest" play>>
<<elseif _tags.includes("damange")>>
<<audio "explode" play>>
<<elseif _tags.includes("danger")>>
<<audio "danger" play>>
<<elseif _tags.includes("down")>>
<<if $approval === 0>>
<<audio "danger" play>>
<<else>>
<<audio "down" play>>
<</if>>
<<elseif _tags.includes("nope")>>
<<audio "nope" play>>
<<elseif _tags.includes("success")>>
<<audio "load" play>>
<<else>>
<<if $alternateSound is undefined or $alternateSound is "select">>
<<set $alternateSound to "ping">>
<<audio "ping" play>>
<<else>>
<<set $alternateSound to "select">>
<<audio "select" play>>
<</if>>
<</if>>
<</silently>>\
<<script>>
gtag('event', 'loaded', {
'event_category': State.current.title
});
<</script>>\<<set _tags to tags()>>
<<set $image to "img/Asset Manager.png">>\<<if $alternateSound is undefined or $alternateSound is "select">>
<<set $alternateSound to "ping">>
<<audio "ping" play>>
<<else>>
<<set $alternateSound to "select">>
<<audio "select" play>>
<</if>>
<div id="gamestate" class="animate__animated animate__jackInTheBox">[img[img/WIN.png]]</div>
<div id="gameover" class="animate__animated animate__jackInTheBox">[img[img/GAME OVER 2.png]]</div>
<!DOCTYPE html>
<html lang="en">
<head>
</head>Asset Manager Quest<<cacheaudio "load" "sound/load.mp3">>
<<setvariables>>
<<set $image to "img/Asset Manager.png">>
<<cacheaudio "ping" "sound/Ping1.mp3">>
<<cacheaudio "select" "sound/Ping2.mp3">>
<<cacheaudio "win" "sound/win.mp3">>
<<cacheaudio "down" "sound/down.mp3">>
<<cacheaudio "mystery" "sound/mystery.mp3">>
<<cacheaudio "explode" "sound/explode.mp3">>
<<cacheaudio "danger" "sound/danger.mp3">>
<<cacheaudio "nope" "sound/nope.mp3">>
<<createaudiogroup ":ui">>
<<track "select">>
<<track "win">>
<<track "load">>
<<track "ping">>
<<track "down">>
<<track "mystery">>
<<track "explode">>
<<track "danger">>
<<track "nope">>
<</createaudiogroup>>
<<audio ":all:ui" volume 0.40>><body>
<div id="splash-screen"><span id="splash-logo"><img class="animate__animated animate__fadeInUp" src="img/AMQ-Rev.png"><p class="animate__animated animate__fadeInUp animate__delay-1s">Loading assets...</p></span></div>
<div class="game-container" id="protectedContent" class="hidden">
<div class="header">
<div id="sidePanel" data-passage="sidePanel" class="menu"></div>
<div id="banner">
<div id="banner-left"><img src="img/banner-left.png"></div>
<div id="banner-logo" data-passage="theimage" class="floating animate__animated animate__fadeInUp"></div>
<div id="banner-right"><img src="img/banner-right.png"></div>
</div>
</div>
<div class="game-content">
<div id="passages"></div>
</div>
</div>
<!-- Google tag (gtag.js) -->
<script async src="https://www.googletagmanager.com/gtag/js?id=G-YJK5VPRCDE"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'G-YJK5VPRCDE');
</script>
</body>[[LinkedIn|https://linkedin.com/]]The game where you get to be a financial asset manager<<type "">>
<<display>><<nobr>>
<div class="logo-bar">
<div id="small-logo" ><img src="img/AMQ-Logo-Long-White-Fill.png"></div>
</div>
<div class="menu-options">
[img[Restart|img/restart-w.svg][Intro][state.restart()]]
<a data-passage="abrdn">
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
viewBox="0 0 1200 1200" style="enable-background:new 0 0 1200 1200;" xml:space="preserve">
<g>
<path d="M637.3,525.1H787v149.8H637.3L637.3,525.1z"/>
<path d="M487.5,525.1h149.8v149.8H487.5V525.1z"/>
<path d="M487.5,674.9h149.8v149.8H487.5V674.9z"/>
<path d="M190.6,225.6h149.8v149.8H190.6L190.6,225.6z"/>
<path d="M340.3,75.9h149.8v149.8H340.3L340.3,75.9z"/>
<path d="M487.5,75.9h149.8v149.8H487.5V75.9z"/>
<path d="M637.3,75.9H787v149.8H637.3L637.3,75.9z"/>
<path d="M787,225.6h149.8v149.8H787V225.6z"/>
<path d="M787,375.4h149.8v149.8H787V375.4z"/>
<path d="M487.5,974.4h149.8v149.8H487.5V974.4z"/>
</g>
</svg>
</a>
<<link [img[img/music.svg]]>>
<<PlayTrack start_bgm>>
<</link>>
[[CREDITS|Who]]
</div>
<</nobr>>[img[$image]]<<widget "approval">>
<<run Health($approval, $maxapproval, "horizontalhealthbar", true)>>
<div id="horizontalhealthbarbkg" class="hzbarbkg">
<div id="horizontalhealthbar" class="hzbar" style="width: 100%;"></div></div>
<<script>>$(document).one(':passagerender', function (ev) {
Health(State.variables.approval, State.variables.maxapproval, "horizontalhealthbar", true, ev.content);
});<</script>><</widget>>
<<widget "PlayTrack">>
<<set _trackList = { /* Add your track IDs and filenames below. */
"start_bgm" : "track1.mp3"
}>>
<<set _nextTrack = $args.raw>>
<<if def _trackList[_nextTrack]>>
<<if !TrackExists(_nextTrack)>> /* If track doesn't exist, load it. */
<<set _bgm = setup.SoundPath + _trackList[_nextTrack]>>
<<cacheaudio _nextTrack _bgm>>
<</if>>
<<if !TrackExists(_nextTrack)>>
<<run alert('Error: Cannot load file "' + setup.SoundPath + _trackList[_nextTrack] + '".')>>
<<else>>
<<if isPlaying(_nextTrack)>> /* If track is already playing, stop it. */
<<masteraudio stop>>
<<else>> /* If track is not playing, play it. */
<<masteraudio stop>>
<<set _bgm = setup.SoundPath + "track1.mp3">>
<<cacheaudio "start_bgm" _bgm>>
<<audio _nextTrack loop volume 0 fadein>>
<</if>>
<</if>>
<<else>>
<<run alert('Error: Unknown track "' + _nextTrack + '".')>>
<</if>>
<</widget>>
<<widget "setvariables">>
<<set $league to false>>
<<set $alive to true>>
<<set $nature to false>>
<<set $god to false>>
<<set $child to false>>
<<set $phoenix to false>>
<<set $pastry to false>>
<<set $shorts to false>>
<<set $notherapy to false>>
<<set $undead to false>>
<<set $company to "abrdn">>
<<set $approval to 12>>
<<set $maxapproval to 100>>
<<set $invincible to false>>
<<set $gameLoaded to false>>
<</widget>># <a href="https://www.linkedin.com/shareArticle?mini=true&url=https://www.linkedin.com/shareArticle?mini=true&url=assetmanager.quest" >Share on LinkedIn (and tag abrdn)</a>
# <a href="mailto:?subject=Asset Manager Quest&body=Found this great game where you get to be an Asset Manager assetmanager.quest">Share link in email</a>
# [[Learn more about abrdn's toxic bonds|abrdn]]<<silently>>\
<<set $image to "img/YOU WIN.png">>
<<set $notherapy to true>>\
<</silently>>\
<<type 20ms none>>\
Your fellow asset managers sing songs about you, praising <span class="nobr">your leadership</span>
''$company'' gets its reputation back on track with a ''policy to stop investing in coal, oil and gas bonds''
…while the world transitions to cleaner, cheaper, safer <span class="nobr">renewable energy</span>
<<if $undead >>
Staff are happy to help you deal with the undead horse too...
<</if>>\
Too easy? [[Start again|Intro]] and make a different choice
Or help us get abrdn's board to beat the game too
<<include "CTA">>
<</type>>\<<silently>>\
<<set $image to "img/Pony.png">>
<</silently>>\
<<set _name to "", $pony to "Sparkle">>\
What should we call the ''pony''?
<<textbox "_name" $pony>>
# <<link "Choose Name">><<set _name to _name.trim()>><<set $pony to _name>><<goto "Named Pony">><</link>><<set _name to "", $company to "ABBAdn">>\
What should we rebrand as?
<<textbox "_name" $company>>
# <<link "Choose Name">><<set _name to _name.trim()>><<set $company to _name>><<goto "Rebrand fail">><</link>><<silently>>\
<<set $image to "img/Office.png">>
<</silently>>\
The branding agency who took you from ''Aberdeen'' to ''<<print $company>>'' suggests ''removing more vowels'' from your name
This did not go well the last time
What should we rebrand as?
<<textbox "_name" "Brdn">>
# <<link "Choose Name">><<set _name to _name.trim()>><<set $company to _name>><<goto "Rebrand fail">><</link>>
# [[Could we be ‘Abrgreen’?|Fossil Fuel Policy][$company to "Abrgreen"]]